AAG Toss-Fetch

Competitors are allowed 60 seconds and one disc to score as many points as possible. If, during the round a competitor believes the disc has become unsafe (e.g.: broken rim, or a large tear in the disc), it may be handed to the line judge for replacement (if the competitor has provided such a replacement). Time will not be suspended during a disc change. Countdown of time remaining will be uniform for all competitors: 30 seconds, 10 seconds (5, 4, 3, 2, 1, if necessary) and time.

The handler and canine are required to be behind the throwing line before time starts. When the handler and judges are ready, the line judge (timer) will give the team the OK to start. Time begins when the dog crosses the starting line.

The thrower must remain behind the throwing line for all throws, but may move freely around the field at other times. A throw will not be scored if the thrower steps on or over the throwing line prior to or during the release of the disc. If the disc leaves the thrower's hand before time is called, it will be scored.

Catches must be completed with all four dog's paws landing beyond a scoring line, in order for points to count for that distance. If the dog is in the air when a catch is made, the landing point is used in scoring the catch. If a canine catches a disc with paws in more than one scoring zone, the catch will be scored as if it were made in the scoring zone closest to the throwing line. There are no side-boundary lines.

If the dog catches the disc, after it bounces off of an obstacle, and the disc did not touch the ground, it will still score (if the catch is made beyond a scoring line). If the disc touches the ground before the catch is made, no points will be awarded. If a disc goes behind an obstacle and cannot be retrieved by the dog, time is stopped and a judge will place the disc in play, at the point where the disc exited the playing field. Time will then resume and the dog will need to retrieve the disc from the exit point.

If a competitor's round is interrupted by a loose canine on the playing field, the team will be permitted to restart the round. Time will not be suspended during nature breaks (the handler is required to thoroughly clean up after the dog, at the end of the round).

Scoring is based on the following point scale. No points awarded for catches under 8 yards. An additional half-point bonus will be awarded for each successful catch in which the dog makes a catch with all four paws clearly off the ground in an obvious jumping effort and subsequently lands with all four paws beyond a scoring line. Click HERE for a field diagram.
• 8-16 yards - 1 point
• 16-24 yards - 2 points
• 24-32 yards - 3 points
• 32+ yards - 5 points

Tie-Breaker
If there is a tie for first, second or third place, the tie will be broken by the following criteria, as necessary:
1. The competitor with the fewest throws.
2. A Face-off round with each team receiving one throw. The dog making the higher scoring catch will be declared the victor. If the teams are still tied after each has made one throw, Face-off continues until one dog makes a higher scoring catch than the other. Officials will permit the competitors to rest their dogs as necessary.

Judging: 2 judges - 1 line judge/timer, 1 field judge

AAG Freestyle

Novice Freestyle teams will receive a maximum of 60 seconds, and routines must last at least 45 seconds to be scored. Intermediate and Expert Freestyle teams will receive a maximum of 90 seconds per round, and routines must last at least 60 seconds to be scored. Timing begins when a disc is placed in flight, or the canine attempts to catch or pick-up a disc placed on the ground or takes the disc from any part of a thrower’s or canine's body. Callouts of time remaining will be uniform for all competitors: 60 seconds, 30 seconds, 10 seconds, and time.

Contestants should bring their own music, and present it to contest officials before Freestyle begins. Music should be on a CD (compact disc) that is marked with the competitor's name and desired track number.  This information should also be noted on the CD case. Contestants must choose music that is suitable for a family audience. 

Competitors are permitted up to 10 discs.

Judges will disregard tricks that do not begin or conclude with a disc in flight, except roller throws. Takes, moves in which a disc is handed off to the dog, will not be scored (if the judge cannot determine if it was a take or throw, it will be assumed that it was a take, and will not be scored).

If a competitor's round is interrupted by a loose canine on the playing field, the team will be permitted to restart the round. Time will not be suspended during nature breaks (the handler is required to thoroughly clean up after the dog, at the end of the round).

AAG Freestyle Scoring System
Each category is scored from 1 to 10, including 1 decimal place. Scores in the following four categories will be added together to determine the total Freestyle score. Maximum possible score is 40.

Canine
Intensity, athleticism, and drive in completing successful catches, tricks, or maneuvers; together with the dog's speed, flexibility, leaping ability relative to its size, and control over his/her body while competing. Breed-specific abilities may be a factor.

Handler
Ability to successfully complete challenging tricks or moves, throw difficulty, throw variety, field use, and disc management. Also, the presentation of completely new moves, or a novel or unique presentation of a previously performed move, may result in higher scores in this category.

Team
The canine/handler team's coordination and communication, choreography, continuous flow, good disc placement and management, and smooth transitions.

Success
Purely mathematical catch ratio, attempts vs. successful catches. The success percentage will be converted to a numeric score (example, 75%=7.5, 87%=8.7, etc.).

Tie-Breaker
If there is a tie for first, second or third place, the tie will be broken by the success category. If there is a tie in the success category, the tied competitors will compete in a second Freestyle round.

Judging: 5 judges - 1 canine, 1 handler, 1 team, 1 success, 1 timer

AAG Time Trial

Competitors are allowed a maximum of 60 seconds and one disc. Each competitor or team will attempt to complete two 16-yard throws to a canine in the shortest amount of time possible. To qualify as a successful throw, the disc must be caught by the canine with all four dog's paws landing beyond the 16-yard line that runs from one side of the field to the other (there will be no side-boundary lines).

The handler and canine are required to be behind the throwing line before time starts. When the handler and judges are ready, the line judge (timer) will give the team the OK to start. Time begins when the dog crosses the starting line.

The thrower must remain behind the throwing line for all throws, but may move freely around the field at other times. A throw will not count if the thrower steps on or over the throwing line prior to or during the release of the disc.

At least two throws must be successfully completed, within 60 seconds (past the 16-yard mark), in order for a team to avoid being scored "did not finish." Time will stop when the canine crosses back over the start/finish line in possession of the disc after completing the required two 16-yard catches. However, if the canine drops the disc in front of the finish line, the thrower may retrieve the disc and time will stop when the thrower and canine cross the finish line with the disc, after two successful catches. The fastest canine/thrower team with two successful catches wins.

If a competitor's round is interrupted by a loose canine on the playing field, the team will be permitted to restart the round. Time will not be suspended during nature breaks (the handler is required to thoroughly clean up after the dog, at the end of the round).

Tie-Breaker
If there is a tie for first, second or third place, the tie will be broken by additional Time Trial rounds between the tied teams until one team achieves a faster time. Officials will permit the competitors to rest their dogs as necessary.

Judging: 2 judges - 1 line judge/timer, 1 field judge

AAG Dartboard

Dartboard teams are allowed 60 seconds and one disc to score as many points as possible. A countdown of time remaining will be uniform for all teams: 30 seconds, 10 seconds (5, 4, 3, 2, 1, if necessary) and time.

The handler and canine are required to be behind the throwing line before time starts. When the handler and judges are ready, the line judge (timer) will give the team the OK to start. Time begins when the dog crosses the starting line.

The handler must be behind the throwing line (24-yards from center) for all throws, but may move freely around the field at other times. A throw will not be scored if the handler steps on or over the throwing line prior to or during the release of the disc. If the disc leaves the handler's hand before time is called, it will be scored.

To receive points, catches must be completed with any paw landing within one of the official scoring zones. If a canine catches a disc with paws in more than one scoring zone, the catch will be scored as if it were made in the higher scoring zone.

If a competitor's round is interrupted by a loose canine on the playing field, the team will be permitted to restart the round. Time will not be suspended during nature breaks (the handler is required to thoroughly clean up after the dog, at the end of the round).

Scoring is based on the following point scale. Click HERE for a field diagram.
• 0-Point Zone (Over 8 yards from center)
• 1-Point Zone (6 to 8 yards from center)
• 2-Point Zone (4 to 6 yards from center)
• 3-point Zone (2 to 4 yards from center)
• 5-Point Zone (Under 2 yards from center)

Tie-Breaker
If there is a tie for first, second or third place, the tie will be broken by the following criteria, as necessary:
1. The competitor with the fewest throws.
2. A Face-off round with each team receiving one throw. The dog making the higher scoring catch will be declared the victor. If the teams are still tied after each has made one throw, Face-off continues until one dog makes a higher scoring catch than the other. Officials will permit the competitors to rest their dogs as necessary.

Judging: 2 judges - 1 line judge/timer, 1 field judge

AAG Progressive Relay

Relay teams will consist of 3 canine/handler pairs. Teams will be selected by random draw. Teams are allowed a maximum of 2 minutes and one disc per canine/handler pair. The first canine/handler pair must complete an 8-yard throw, the second canine/handler pair must complete a 16-yard throw and the third canine/handler pair must complete a 24-yard throw, in the shortest amount of time possible. To qualify as a successful throw, the disc must be caught in the air by the canine, beyond the required yard line that runs from one side of the field to the other (there will be no side-boundary lines). All 4 paws must be beyond the required yard line. If any canine/handler pair misses their first attempt, they will be placed at the end of the relay team lineup and are then able to make another attempt.

Handlers and canines are required to be behind the throwing line before time starts. When the handlers and judges are ready, the line judge (timer) will give the team the OK to start. Time begins when the first dog crosses the starting line. The second dog cannot be released, until the first dog and disc completely crosses back over the starting line (all 4 paws). The third dog cannot be released until the second dog and disc completely crosses back over the starting line (all 4 paws).

The thrower must remain behind the throwing line for all throws, but may move freely around the field at other times. A throw will not count if the thrower steps on or over the throwing line prior to or during the release of the disc.

All distances must be successfully completed, within 2 minutes, in order for a team to avoid being scored "did not finish." Time will stop when the last canine completely crosses back over the starting line (all 4 paws) in possession of the disc, after completing the three required distances. However, if the canine drops the disc in front of the finish line, the thrower may retrieve the disc and time will stop when the thrower and canine cross the finish line with the disc. The fastest relay team which successfully completes the three distances wins.

If a team's round is interrupted by a loose canine on the playing field, the team will be permitted to restart the round. Time will not be suspended during nature breaks (the handler is required to thoroughly clean up after the dog, at the end of the round).

Tie-Breaker
If there is a tie for first, second or third place, the tie will be broken by additional Progressive Relay rounds between the tied teams until one team achieves a faster time. Officials will permit the competitors to rest their dogs as necessary.

Judging: 2 judges - 1 line judge/timer, 1 field judge

Facility Rules

Please clean-up after your dog(s), inside and outside of the facility. Please regularly take your dog(s) outside for potty breaks, to avoid indoor accidents.

Dogs must be on-leash or crated at all times, except when participating in an event.

Retractable leashes may not be used inside the building.